Now, it seems, the game is having the exact same effect on Japanese audiences, as recent reports are confirming that the game's digital release has already sold a whopping 100,000 copies, months. It was released on September 15, 2015, and quickly became the hottest new game, topping the charts with a whopping 530,000 copies sold before the end of the year. No one could get enough of it!
Undertale Copies Sold Meaning
Undertale (also written as UNDERTALE Format hardisk external. ) is a role-playing video game made by Toby Fox, an independent artist.
In the game, players control a human child who has fallen into the Underground, a large and out-of-the-way place under the top of the Earth, separated from the rest of the world by a magic wall. The player meets many kinds of monsters as they try to return to the surface, mainly through the fighting system; the player takes turns selecting actions and avoiding attacks made of many bullets, and can choose to befriend or subdue monsters so that they won't get killed. The player's choices change many things in the game, including how characters act, and what kind of story it is.
Fox developed almost the whole game by himself; he wrote the words and made the music by himself, and only used a few pieces of extra art given to him by other artists. The game was inspired by the Mother and Mario & Luigi role-playing series, the 'bullet hell' shooter series Touhou Project, and the British comedy show Mr. Bean. Undertale was originally meant to be two hours long and released in mid-2014, but creating the game took over three years, making the campaign longer and not making the game available until much later.
The game was released on Steam for Microsoft Windows and OS X on September 15, 2015. When it was released, the game was praised for its writing, themes, easy-to-learn fighting system, music, and original ideas; with praise directed towards its story, dialogue, and characters. The game sold over a million copies, and was nominated for many honors and awards, including Game of the Year from many gaming news sources, winning others from conventions including South by Southwest.
Gameplay[change | change source]
Undertale is a role-playing game that shows everything from above.[1] In the game, players control a child and finish tasks in order to go forward in the story.[2] Players explore an underground world of towns and areas, and must solve many puzzles on the way.[2][3] The underground world is the home of monsters, many of whom fight the player;[3] players decide to fight, run away, act, or make friends with them.[2][4]
When players meet enemies in either scripted events or random encounters, they enter a battle mode. During battles, players control a small red heart which represents their soul, and must avoid attacks shot by the monster(s) in a way much like a bullet hell shooter.[2][3] Deeper into the game, new types of gameplay are shown; these include blue-colored bullets that only harm when the player is moving, or orange bullets when staying still. Boss battles often introduce these coloured bullet mechanics.[5] Players can use the ATTACK option to attack, which involves timed button presses. Players can also use the ACT option to do many different actions, which are different from enemy to enemy, usually for a peaceful resolution.[2] Players can also use the ITEM option to eat food to heal, or to put on weapons or armor. Players can also use the MERCY option to spare enemies or flee away; monsters can be spared only if they have been beaten up enough to make them weak and unable to fight, or if they have been pleased by the right actions.[6] In order for some boss battles to be completed without involving murder, the player must survive until the character they are facing has finished their dialogue. The game has many story branches and endings depending on whether players choose to murder or spare their enemies; and as such, it is possible to clear the game without murdering a single enemy.[7] Players earn EXP and gold for killing monsters.
Monsters will talk with players during the battles, and the game will often tell the players what the monster's feelings and actions are.[8] Enemy attacks can change based on how players interact with them: if the player chooses non-violent options, enemy attacks are easy, but they become harder if players choose violent options.[3][8] The game uses many metafictional elements in both its gameplay and story.[9] When players play in a boss battle more than once, the dialogue will change depending on actions from the times they played the battle before.[10] Random mouse clicker.
Characters[change | change source]
Character | Role in game | Route where fight occurs | Description |
---|---|---|---|
Frisk | Player character | N/A |
|
Flowey | Final Boss | Neutral (as Photoshop Flowey) / Pacifist (as Asriel) |
|
Sans | Final Boss | Genocide |
|
Papyrus | Area Boss | All routes |
|
Alphys | Battle component only (during Asriel fight) | Pacifist (as component) |
|
Metatton | Area Boss | Genocide (as Metatton NEO) / Neutral and Pacifist (as Metatton and Metatton EX) |
|
Undyne | Area Boss | Genocide (as Undyne the Undying) / Neutral and Pacifist (as Undyne) |
|
Napstablook | Mini-boss | Neutral and Pacifist |
|
Asgore | Area Boss | Neutral and Pacifist |
|
Toriel | Area Boss | All routes |
|
Asriel | Final Boss | Pacifist |
|
Chara | Pseudo-boss | Genocide |
|
Deltarune[change | change source]
In late October 2018, Toby fox hinted at the release of a new game called Deltarune, which was released on 31 October, on his Twitter page. This new game is set in a similar world to Undertale and is familiar to previous players of the Undertale. It follows the story of a human, a monster and a 'darkner' to bring balance to the world.
Undertale Japanese
Currently, only Chapter 1 has been released; Fox plans to create a development team and release the full game, with one ending only, when it is complete.
References[change | change source]
- ↑'The RPS Advent Calendar, Dec 16th: Undertale'. Rock, Paper, Shotgun. December 16, 2015. Archived from the original on December 26, 2015. Retrieved May 16, 2016.
- ↑ 2.02.12.22.32.4Davis, Ben (September 24, 2015). 'Review: Undertale'. Destructoid. ModernMethod. Archived from the original on January 20, 2016. Retrieved January 21, 2016.
- ↑ 3.03.13.23.3Hudson, Laura (September 24, 2015). 'In Undertale, you can choose to kill monsters — or understand them'. Boing Boing. Happy Mutants. Archived from the original on January 20, 2016. Retrieved January 20, 2016.
- ↑Smith, Adam (October 15, 2015). 'Conversations With Myself: On Undertale's Universal Appeal'. Rock, Paper, Shotgun. Archived from the original on May 16, 2016. Retrieved May 16, 2016.
- ↑Cobbett, Richard (September 21, 2015). 'The RPG Scrollbars: Undertale'. Rock, Paper, Shotgun. Archived from the original on January 20, 2016. Retrieved October 31, 2015.
- ↑Couture, Joel (September 22, 2015). 'Guilt, Friendship, and Carrot Monsters — Undertale and the Consequences of Easy Violence'. IndieGames.com. UBM TechWeb. Archived from the original on January 20, 2016. Retrieved January 20, 2016.
- ↑Farokhmanesh, Megan (July 7, 2013). 'UnderTale combines classic RPG gameplay with a pacifist twist'. Polygon. Vox Media. Archived from the original on September 26, 2015. Retrieved September 25, 2015.
- ↑ 8.08.1Welhouse, Zach (October 8, 2015). 'Undertale - Review'. RPGamer. Archived from the original on January 20, 2016. Retrieved January 21, 2016.
- ↑Muncy, Jack (January 18, 2016). 'The Best New Videogames Are All About … Videogames'. Wired. Condé Nast. Archived from the original on March 27, 2016. Retrieved January 18, 2016.
- ↑Grayson, Nathan (September 28, 2015). 'Players Still Haven't Figured Out All Of Undertale's Secrets'. Kotaku. Gawker Media. Archived from the original on February 17, 2016. Retrieved February 17, 2016.
Undertale Copies Sold Separately
Undertale mobile is a role-playing video game created by indie developer Toby Fox. The player controls a child who has fallen into the Underground: a large, secluded region under the surface of the Earth, separated by a magic barrier. The player meets various monsters during the journey back to the surface. Some monsters might engage the player in a fight. The combat system involves the player navigating through mini-bullet hell attacks by the opponent. Titanium official audio. They can opt to pacify or subdue monsters in order to spare them instead of killing them. These choices affect the game, with the dialogue, characters, and story changing based on outcomes.
Outside of some artwork, Fox developed the entirety of the game by himself, including the script and music. The game took inspiration from several sources. These include the Mother and Mario & Luigi role-playing series, the bullet hell shooter series Touhou Project, and the British comedy show Mr. Bean. Originally, Undertale was meant to be two hours in length and was set to be released in mid-2014. However, development was delayed over the next three years.
The game was released for Microsoft Windows and OS X in September 2015. It was also ported to Linux in July 2016, PlayStation 4 and PlayStation Vita in August 2017, and the Nintendo Switch in September 2018. The game was acclaimed for its thematic material, intuitive combat system, musical score, originality, story, dialogue, and characters. The game sold over one million copies and was nominated for multiple accolades and awards. Several gaming publications and conventions listed Undertale as game of the year. The first chapter of a related game, Deltarune, was released in October 2018.